The count
LiveLive coverage · Rust server
Traveler's Rest
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,763, the top 39% of all ranked servers.
- The current map has been up 5d 17h, since Thursday 22 October, 09:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Traveler's Rest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,763 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 22 October 2026, 09:49 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 21 October 2026, 06:30 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Traveler's Rest?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
When does Traveler's Rest wipe?
Traveler's Rest's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 5 days 17 hours.
Tags and filters
Which Rust Live Stats filters and lists does Traveler's Rest show up in?
These are the Rust Live Stats lists Traveler's Rest fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Traveler's Rest?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Traveler's Rest publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Traveler's Rest right now?
0 of Traveler's Rest's 40 slots are filled right now. Averaged across seven days, 0 players; the peak was 1.
What position does Traveler's Rest hold among Rust servers?
Player hours over seven days put Traveler's Rest at #8,763, in the top 39% of all ranked servers.
Settings and map
What settings and rules does Traveler's Rest run?
The name Traveler's Rest carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Traveler's Rest?
A procedural map of 4,250 with seed 77677, generated by the game, runs on Traveler's Rest. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is Traveler's Rest in?
There is no region from Traveler's Rest. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.94.109:28015.
Is performance on Traveler's Rest steady?
It never went below 80 server fps in the last 48 hours, averaging 100. It supported up to 101,626 entities, covering buildings, deployables and all other objects. Up to 5,413 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Traveler's Rest?
The setup on Traveler's Rest is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Traveler's Rest up now, and how steady is its uptime?
Right now Traveler's Rest is online. The uptime it reports puts the last restart at about 35 hours ago. It was online for 144 of 144 hours in the last 6 full days, or 100% of the time. On 21 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Traveler's Rest?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.94.109:28015.