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37,934 players on Rust servers right now 11,623 servers online 2,921 with players on 81 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 11d 6h, since Sunday 18 October, 00:59 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,339ranktop 69%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 4
Lasted
13.2 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
1.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
229 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
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Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
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Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
68 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 4.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 11 days 6 hours.

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include A Shockbyte Rust Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for A Shockbyte Rust Server signify?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is A Shockbyte Rust Server at the moment?

Live now: 0 players on A Shockbyte Rust Server, out of 20 slots. The seven-day average for this server is 0 players.

Where does A Shockbyte Rust Server sit in the server rankings?

Ranked by seven-day player hours, A Shockbyte Rust Server is #15,339, placing it in the top 69% of ranked servers.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

Size 2,500, seed 1431562250: that is the procedural map the game generates for A Shockbyte Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is A Shockbyte Rust Server hosted in?

Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.85.94.72:28197 is its address.

How well does A Shockbyte Rust Server perform?

It never went below 179 server fps in the last 48 hours, averaging 217. Entity count reached 31,178: buildings, deployables and the rest of the world. Memory use peaked at 3,670 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is A Shockbyte Rust Server on?

The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte Rust Server stay online, and is it up right now?

A Shockbyte Rust Server is up and running at this moment. Based on the uptime it reports, the last restart was about 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

Getting on

What steps connect you to A Shockbyte Rust Server?

Enter client.connect 157.85.94.72:28197 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The slot count is 20.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.