The count
Live coverage · Rust server
NO EAC | PRIVATEDMA
Offline NO EAC | PRIVATEDMA is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 75 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,290, the top 69% of all ranked servers.
- The current map has been up 8d 8h, since Wednesday 21 October, 14:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on NO EAC | PRIVATEDMA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,290 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does NO EAC | PRIVATEDMA wipe?
Too few wipes are recorded for NO EAC | PRIVATEDMA to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 8 days 8 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does NO EAC | PRIVATEDMA show up in?
These are the Rust Live Stats lists NO EAC | PRIVATEDMA fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on NO EAC | PRIVATEDMA carry?
gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list NO EAC | PRIVATEDMA publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is NO EAC | PRIVATEDMA at the moment?
NO EAC | PRIVATEDMA reads offline at the moment; the last sighting was 2 days 2 hours ago. The seven-day average for this server is 0 players.
How does NO EAC | PRIVATEDMA compare with other Rust servers in the rankings?
Player hours over seven days put NO EAC | PRIVATEDMA at #15,290, in the top 69% of all ranked servers.
Settings and map
What settings and rules does NO EAC | PRIVATEDMA run?
The name NO EAC | PRIVATEDMA carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.
Which map is in use on NO EAC | PRIVATEDMA?
NO EAC | PRIVATEDMA runs a game-generated procedural map: size 1,500, seed 50000. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does NO EAC | PRIVATEDMA sit geographically?
There is no region from NO EAC | PRIVATEDMA. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 157.85.95.174:22403.
What Rust version is NO EAC | PRIVATEDMA on?
NO EAC | PRIVATEDMA operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
How reliable is NO EAC | PRIVATEDMA, and is it online at the moment?
As of now, NO EAC | PRIVATEDMA is offline; the last sighting was 2 days 2 hours ago. It was online for 141 of 168 hours in the last 7 full days, or 84% of the time. The first sighting by Rust Live Stats was on 21 October 2026.
Connecting
What steps connect you to NO EAC | PRIVATEDMA?
Enter client.connect 157.85.95.174:22403 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.