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103,852 players on Rust servers right now 11,890 servers online 4,020 with players on 420 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte Rust Server

Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,962, the top 71% of all ranked servers.
  • The current map has been up 52d 6h, since Monday 7 September, 12:37 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,962ranktop 71%
52d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on A Shockbyte Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,962 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
439 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
972 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
986 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
72 / 250

Quick answers

from the figures on this page

Wipe days

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 52 days 6 hours.

Lists and tags

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on A Shockbyte Rust Server carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is A Shockbyte Rust Server at the moment?

A Shockbyte Rust Server is not online at the moment, having last been seen 24 days 21 hours ago.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, A Shockbyte Rust Server is #15,962, placing it in the top 71% of ranked servers.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

Size 1,500, seed 50000: that is the procedural map the game generates for A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is A Shockbyte Rust Server hosted in?

No region is published by A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.95.191:20025.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does A Shockbyte Rust Server stay online, and is it up right now?

At the time of this update, A Shockbyte Rust Server is down, last seen 24 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto A Shockbyte Rust Server?

Enter client.connect 157.85.95.191:20025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.