The count
LiveLive coverage · EU
RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #2,914, the top 13% of all ranked servers, and #1097 in EU.
- The current map has been up 27d 9h, since Thursday 1 October, 18:02 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,914 today
Rank
daily · 1 is bestTop 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 6 players
Thursday 1 October 2026, 18:02 UTC FW
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1?
At their busiest, its recent wipes averaged 6 players. Peak population on the latest wipe came 24 hours after it.
When does RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 wipe?
Once a month is all RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days 9 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 appear in Rust Live Stats lists and filters?
On Rust Live Stats, RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 is listed under 2x Rust servers live now, EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What meaning do the tags on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): Europe is the browser listing for this server, which RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1?
RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 1 players; the peak was 6. Between now and 48 hours back, 15:00 UTC drew the most players, 3 on average.
Where does RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 sit in the server rankings?
Europe places RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 at #1,097; overall it is #2,914, inside the top 13% of ranked servers, by seven-day player hours.
Rules and settings
What rules does RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 enforce, and which settings does it use?
Gather rates on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 are 2x, as its name states. Group size tops out at 5 players. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1?
RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 runs a game-generated procedural map: size 4,000, seed 265649668. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 in?
The EU tag on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.90.90.95:28015 is its address.
Is performance on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 steady?
It never went below 5 server fps in the last 48 hours, averaging 30. It supported up to 117,132 entities, covering buildings, deployables and all other objects. Up to 4,131 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1?
Rust network protocol 2635 and build 168909 on Linux is what RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1, and is it online at the moment?
At the time of this update, RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 is live. Based on the uptime it reports, the last restart was about 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1?
Enter client.connect 157.90.90.95:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rustrebels.com/.
