The count
LiveLive coverage · Rust server
Testing server - No joining
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,348, the top 69% of all ranked servers.
- The current map has been up 16d 13h, since Monday 12 October, 08:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server - No joining
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,348 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 12 October 2026, 08:02 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 12 October 2026, 01:27 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Testing server - No joining?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does Testing server - No joining wipe?
Testing server - No joining's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 16 days 13 hours.
Tags and filters
Where does Testing server - No joining appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Testing server - No joining are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Testing server - No joining carry?
These are the tags Testing server - No joining makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Testing server - No joining at the moment?
Live now: 0 players on Testing server - No joining, out of 10 slots. Across the past week the average was 0 players.
How does Testing server - No joining compare with other Rust servers in the rankings?
On player hours for the past seven days, Testing server - No joining sits at #15,348, inside the top 69% of ranked servers.
Rules and settings
What rules does Testing server - No joining enforce, and which settings does it use?
Nothing in the name of Testing server - No joining states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Testing server - No joining?
A procedural map, generated by the game, runs on Testing server - No joining.
Server facts
What location is Testing server - No joining in?
Nothing on Testing server - No joining states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 158.174.26.133:28015.
What version of Rust is running on Testing server - No joining?
Rust network protocol 2634 and build 167781 on Windows is what Testing server - No joining runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Testing server - No joining stay online, and is it up right now?
Right now Testing server - No joining is online. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to Testing server - No joining?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 158.174.26.133:28015.