The count
LiveLive coverage · Rust server
Vanity Testing
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,400, the top 69% of all ranked servers.
- The current map has been up 30d 9h, since Sunday 27 September, 22:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Vanity Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,400 today
Rank
daily · 1 is bestTop 69% of all ranked servers, and #378 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 27 September 2026, 22:54 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Vanity Testing?
Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Vanity Testing wipe?
The record holds too few of Vanity Testing's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 30 days 9 hours.
Lists and tags
Where does Vanity Testing appear in Rust Live Stats lists and filters?
On Rust Live Stats, Vanity Testing is listed under Duo Rust servers, live and Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo it appears on the server list.
What do the tags listed for Vanity Testing signify?
These are the tags Vanity Testing makes public: gmvanilla (Game mode): Survival in the vanilla style; mp40 (Max players): The slot count is 40; ts2 (Group limit): Team cap: 2; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169070 (Build): Build: 169070; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; alloy (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Vanity Testing right now?
Live now: 0 players on Vanity Testing, out of 40 slots. Averaged over seven days: 0 players.
Where does Vanity Testing sit in the server rankings?
Ranked by seven-day player hours, Vanity Testing is #15,400, placing it in the top 69% of ranked servers. The server sits at #378 among duo servers.
Settings and map
What rules does Vanity Testing enforce, and which settings does it use?
The name Vanity Testing carries no gather rate. The limit is 2 players to a group (duo). It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is off.
Which map is live on Vanity Testing?
Size 4,000, seed 1337: that is the procedural map the game generates for Vanity Testing. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
Where does Vanity Testing sit geographically?
There is no region from Vanity Testing. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 158.69.220.93:28015.
What is performance like on Vanity Testing?
Server fps averaged 29 over the last 48 hours, with a low of 14. Buildings, deployables and everything else in the world added up to a maximum of 103,000 entities. The highest memory usage was 3,069 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Vanity Testing?
Vanity Testing operates on Linux with Rust network protocol 2635 and build 169070. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Vanity Testing, and is it online at the moment?
Vanity Testing is up and running at this moment. Based on the uptime it reports, the last restart was about 4 days 2 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to Vanity Testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 158.69.220.93:28015. You can find its website at https://vanity.gg.
