The count
LiveLive coverage · Rust server · ca2
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Key points
- 3 of 50 players are on now, 6% full.
- Over the last seven days it averages 5 players, with a peak of 18.
- It ranks #1,350, the top 6% of all ranked servers.
- The current map has been up 12d 12h, since Thursday 15 October, 17:39 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 12h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,350 today
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 12h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 15d 11hThu 12 Nov, 17:41 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 43d 11hThu 10 Dec, 17:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
Wipes
newest firstThe current map
Wipe peaks at 15 players
Thursday 15 October 2026, 17:41 UTC
- Peak
- 15
- Crowd
- –
- Lasted
- running
- Players before
- 4
Force wipe
Force wipe peaks at 21 players
Thursday 1 October 2026, 17:46 UTC FW
- Peak
- 21
- Crowd
- halved by day 8
- Lasted
- 14 days
- Players before
- 5
Wipe
Wipe peaks at 17 players
Thursday 17 September 2026, 17:44 UTC
- Peak
- 17
- Crowd
- halved by day 7
- Lasted
- 14 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The average peak across its recent wipes is 18 players. The crowd on the latest wipe peaked 8 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 7.5 when it did not hold.
How often does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe, and at what times?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a every 4 weeks on Thursday at 17:41 UTC wipe pattern. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 12 days 12 hours. Its tags set out a wipe schedule of every two weeks.
Tags and filters
Which operator is behind Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
A rustempires.com hostname is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and by 2 other servers we track, so they most likely share an operator.
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out fits: Modded Rust servers live now and Rust roleplay servers, live now. You will find it on the server list under Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rca2 (Region code): Region code: ca2; ^b (Biweekly): The cycle is two weeks per wipe; ^r (Roleplay): The server runs roleplay; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out right now?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is carrying 3 players at the moment, with 50 slots in total. The seven-day average is 5 players, with a peak of 18. The busiest hour in the past 48 was 22:00 UTC, averaging 12 players.
How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out compare with other Rust servers in the rankings?
On player hours for the past seven days, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sits at #1,350, inside the top 6% of ranked servers.
Rules and settings
What rules does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out enforce, and which settings does it use?
Nothing in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out states a gather rate. No custom limit is set, so groups hold the default 8 players. roleplay is the mode, with towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
A procedural map of 4,500 with seed 133856400, generated by the game, runs on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out in?
There is no region from Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, whose region code reads ca2. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 158.69.5.16:28015 is its address.
What is performance like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
It never went below 55 server fps in the last 48 hours, averaging 113. It supported up to 179,726 entities, covering buildings, deployables and all other objects. Memory use peaked at 6,843 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out on?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out stay online, and is it up right now?
Right now Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is online. About 16 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 158.69.5.16:28015. You can find its website at https://rustempires.com/.
