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94,541 players on Rust servers right now 11,866 servers online 3,878 with players on 396 fresh wipes in the last three hours [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: 0 players on now Updated every five minutes

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[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,924, the top 22% of all ranked servers.
  • The current map has been up 11d 23h, since Saturday 17 October, 16:16 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#4,924ranktop 22%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,924 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
halved by day 5
Lasted
15.8 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 2
Lasted
13.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wiping

What happens on wipe day at [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 26 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3.5 when it did not hold.

On what timetable does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked wipe?

No next wipe can be predicted for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 11 days 23 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked show up in?

These are the Rust Live Stats lists [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked fits: Rust servers above 10x gather, Live Oceanic Rust servers and Live Rust community servers. You will find it on the server list under Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

What meaning do the tags on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked carry?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 17:00 UTC, at 2 players on average.

What position does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked hold among Rust servers?

Player hours over seven days put [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked at #4,924, in the top 22% of all ranked servers.

Map and rules

What rules does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked enforce, and which settings does it use?

Read the name for the rate: 1000x gathering on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Size 3,500, seed 901796074: that is the procedural map the game generates for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked sit geographically?

There is no region tag on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked; its name still points to Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 159.196.30.227:20036.

How well does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked perform?

Server fps averaged 76 over the last 48 hours, with a low of 17. Buildings, deployables and everything else in the world added up to a maximum of 72,548 entities. The highest memory usage was 2,813 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The setup on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked stay online, and is it up right now?

Right now [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is online. The uptime it reports puts the last restart at about 5 days 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.196.30.227:20036. The server's website: https://www.tearbeargaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.