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66,506 players on Rust servers right now 11,742 servers online 3,391 with players on 202 fresh wipes in the last three hours <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: 1 players on now Updated every five minutes

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<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Key points

  • 1 of 25 players are on now, 4% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,059, the top 23% of all ranked servers.
  • The current map has been up 28d 2h, since Thursday 1 October, 21:31 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 19h, with the force wipe.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 25 players

1/ 25players now 4% full
07-day averagepeak 2
#5,059ranktop 23%
28d agolast wipeno schedule published
6d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Players

AveragePeak
00.511.5200:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,059 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 19h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

6wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 19h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes

newest first

Force wipe peaks at 6 players

Peak
6
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 808 on average
356 / 450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 621 on average
860 / 925
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 374 on average
121 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 353 on average
437 / 470
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 338 on average
279 / 350
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 319 on average
18 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

At their busiest, its recent wipes averaged 6 players. Peak population on the latest wipe came 14 hours after it.

When does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipe?

Once a month is all <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 28 days 2 hours.

Tags and filters

Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | appear in Rust Live Stats lists and filters?

On Rust Live Stats, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is listed under 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What meaning do the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | carry?

gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The slot count is 25; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Live now: 1 players on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, out of 25 slots. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 01:00 UTC, averaging 2 players.

What position does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hold among Rust servers?

On player hours for the past seven days, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sits at #5,059, inside the top 23% of ranked servers.

Settings and map

Which settings and rules are in force on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Gather rates on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | are 2x, as its name states. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Size 4,250, seed 969105723: that is the procedural map the game generates for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hosted in?

Nothing on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 159.196.59.137:28315 is its address.

How well does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | perform?

The average server fps was 38 over the last 48 hours; the lowest was 29. Entity count reached 130,442: buildings, deployables and the rest of the world. The highest memory usage was 4,390 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on?

The setup on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, and is it online at the moment?

At the time of this update, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is live. About 1 hours ago is when it last restarted, according to its uptime. It was online for 149 of 168 hours in the last 7 full days, or 89% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.196.59.137:28315.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The slot count is 25.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.