Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
58,911 players on Rust servers right now 11,711 servers online 3,347 with players on 176 fresh wipes in the last three hours Rust @ rust.localdomain: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Rust @ rust.localdomain

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers.
  • The current map has been up 25d 17h, since Saturday 3 October, 17:50 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,338ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust @ rust.localdomain

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
433 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
340 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
37 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
145 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Rust @ rust.localdomain?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does Rust @ rust.localdomain wipe, and at what times?

Rust @ rust.localdomain's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 17 hours.

Tags and categories

Where does Rust @ rust.localdomain appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust @ rust.localdomain are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Rust @ rust.localdomain signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which Rust @ rust.localdomain publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Rust @ rust.localdomain?

Live now: 0 players on Rust @ rust.localdomain, out of 50 slots. Averaged over seven days: 0 players.

Where does Rust @ rust.localdomain sit in the server rankings?

Player hours over seven days put Rust @ rust.localdomain at #15,338, in the top 69% of all ranked servers.

Rules and settings

Which settings and rules are in force on Rust @ rust.localdomain?

Nothing in the name of Rust @ rust.localdomain states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Rust @ rust.localdomain?

Rust @ rust.localdomain uses a procedural map, which the game generates.

Server facts

Which region is Rust @ rust.localdomain hosted in?

No region is published by Rust @ rust.localdomain. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 159.196.81.190:28015.

What Rust version is Rust @ rust.localdomain on?

Rust @ rust.localdomain operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Rust @ rust.localdomain up now, and how steady is its uptime?

Right now Rust @ rust.localdomain is online. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 14 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Rust @ rust.localdomain?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.196.81.190:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.