The count
Live coverage · NA
GRIMMZONE Test Server PVE
Offline GRIMMZONE Test Server PVE is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,102, the top 70% of all ranked servers, and #1556 in NA.
- The current map has been up 12d 9h, since Friday 16 October, 14:24 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GRIMMZONE Test Server PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,102 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 18h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 16 October 2026, 13:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 11:30 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 15.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 12:42 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on GRIMMZONE Test Server PVE?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does GRIMMZONE Test Server PVE wipe?
Nothing wipes GRIMMZONE Test Server PVE but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 12 days 9 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does GRIMMZONE Test Server PVE show up in?
These are the Rust Live Stats lists GRIMMZONE Test Server PVE fits: Live Rust community servers and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on GRIMMZONE Test Server PVE?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; NA (North America): The server browser places this server under North America, which GRIMMZONE Test Server PVE publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is GRIMMZONE Test Server PVE at the moment?
GRIMMZONE Test Server PVE is not online at the moment, having last been seen 12 days 8 hours ago.
What position does GRIMMZONE Test Server PVE hold among Rust servers?
Seven-day player hours place GRIMMZONE Test Server PVE at #15,102 overall, in the top 70% of ranked servers and #1,556 in North America.
Rules and settings
What rules does GRIMMZONE Test Server PVE enforce, and which settings does it use?
No gather rate appears in the name GRIMMZONE Test Server PVE. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for GRIMMZONE Test Server PVE?
GRIMMZONE Test Server PVE runs a game-generated procedural map: size 4,000, seed 1125583723. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is GRIMMZONE Test Server PVE hosted in?
By its own NA tag, GRIMMZONE Test Server PVE sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 159.250.24.104:28044 is its address.
What Rust version is GRIMMZONE Test Server PVE on?
The setup on GRIMMZONE Test Server PVE is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is GRIMMZONE Test Server PVE, and is it online at the moment?
GRIMMZONE Test Server PVE is currently offline, with its last appearance 12 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 30 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to GRIMMZONE Test Server PVE?
Enter client.connect 159.250.24.104:28044 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
