The count
Live coverage · Rust server
PvE test
Offline PvE test is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,903, the top 70% of all ranked servers.
- The current map has been up 26d 21h, since Friday 2 October, 11:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PvE test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,903 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 11:46 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on PvE test?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does PvE test wipe?
Too few wipes are recorded for PvE test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 21 hours have passed since this world was generated.
Tags and categories
Where does PvE test appear in Rust Live Stats lists and filters?
On Rust Live Stats, PvE test is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on PvE test?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which PvE test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on PvE test right now?
PvE test reads offline at the moment; the last sighting was 26 days 20 hours ago.
How does PvE test compare with other Rust servers in the rankings?
On player hours for the past seven days, PvE test sits at #15,903, inside the top 70% of ranked servers.
Map and rules
Which settings and rules are in force on PvE test?
The name PvE test carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for PvE test?
PvE test uses a procedural map, which the game generates.
Server details
Where does PvE test sit geographically?
There is no region from PvE test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 159.26.105.159:28015.
What Rust version is PvE test on?
The setup on PvE test is Rust network protocol 2634 and build 166586 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is PvE test up now, and how steady is its uptime?
PvE test is currently offline, with its last appearance 26 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 2 October 2026.
Getting on
What is the way to connect to PvE test?
Enter client.connect 159.26.105.159:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.