The count
LiveLive coverage · Rust server · af
Intoxicated ZA Vanilla 1 - 15 Oct
Key points
- 5 of 100 players are on now, 5% full.
- Over the last seven days it averages 7 players, with a peak of 26.
- It ranks #1,164, the top 5% of all ranked servers.
- The current map has been up 13d 6h, since Thursday 15 October, 15:29 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Intoxicated ZA Vanilla 1 - 15 Oct
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,164 today
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 21h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 15:29 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 15:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 80, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 80 players
Thursday 15 October 2026, 15:29 UTC
- Peak
- 80
- Crowd
- –
- Lasted
- running
- Players before
- 17
Force wipe
Force wipe peaks at 65 players
Thursday 1 October 2026, 17:59 UTC FW
- Peak
- 65
- Crowd
- halved by day 5
- Lasted
- 13.9 days
- Players before
- 5
Wipe
Wipe peaks at 101 players, 17 in the queue
Thursday 17 September 2026, 15:26 UTC
- Peak
- 101 +17 queue
- Crowd
- halved by day 5
- Lasted
- 14.1 days
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Intoxicated ZA Vanilla 1 - 15 Oct?
At their busiest, its recent wipes averaged 82 players. The crowd on the latest wipe peaked 4 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 5 when it did not hold.
On what timetable does Intoxicated ZA Vanilla 1 - 15 Oct wipe?
The wipe rhythm on Intoxicated ZA Vanilla 1 - 15 Oct is every 4 weeks on Thursday at 15:29 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 6 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Tags and categories
Which operator is behind Intoxicated ZA Vanilla 1 - 15 Oct?
A intoxicated.games hostname is published by Intoxicated ZA Vanilla 1 - 15 Oct and by 7 other servers we track, so they most likely share an operator.
Where does Intoxicated ZA Vanilla 1 - 15 Oct appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Intoxicated ZA Vanilla 1 - 15 Oct fits: Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Africa; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the tags listed for Intoxicated ZA Vanilla 1 - 15 Oct signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptnone (Networking): This server uses the network layer 'none'; $raf (Region code): Region code: af; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which Intoxicated ZA Vanilla 1 - 15 Oct publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Intoxicated ZA Vanilla 1 - 15 Oct right now?
Live now: 5 players on Intoxicated ZA Vanilla 1 - 15 Oct, out of 100 slots. The seven-day average is 7 players, with a peak of 26. Between now and 48 hours back, 19:00 UTC drew the most players, 7 on average.
How does Intoxicated ZA Vanilla 1 - 15 Oct compare with other Rust servers in the rankings?
On player hours for the past seven days, Intoxicated ZA Vanilla 1 - 15 Oct sits at #1,164, inside the top 5% of ranked servers.
Map and rules
What settings and rules does Intoxicated ZA Vanilla 1 - 15 Oct run?
The name Intoxicated ZA Vanilla 1 - 15 Oct carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Intoxicated ZA Vanilla 1 - 15 Oct?
On Intoxicated ZA Vanilla 1 - 15 Oct the map is custom at size 3,800; its file is published and can be downloaded here.
Server details
Where does Intoxicated ZA Vanilla 1 - 15 Oct sit geographically?
With no region tag published, the name of Intoxicated ZA Vanilla 1 - 15 Oct still points to Africa; region code af. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 160.115.2.3:27101 is its address.
What is performance like on Intoxicated ZA Vanilla 1 - 15 Oct?
Server fps averaged 254 over the last 48 hours, with a low of 239. It supported up to 99,252 entities, covering buildings, deployables and all other objects. Up to 5,032 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is Intoxicated ZA Vanilla 1 - 15 Oct on?
Intoxicated ZA Vanilla 1 - 15 Oct operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Intoxicated ZA Vanilla 1 - 15 Oct stay online, and is it up right now?
Right now Intoxicated ZA Vanilla 1 - 15 Oct is online. About 2 days 15 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Intoxicated ZA Vanilla 1 - 15 Oct?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.115.2.3:27101. You can find its website at https://discord.com/invite/ChTFh5w.