The count
LiveLive coverage · Rust server
Rust 1st -開発中-
Key points
- 0 of 2 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #4,929, the top 22% of all ranked servers.
- The current map has been up 20h, since Thursday 29 October, 05:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust 1st -開発中-
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,929 today
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 02:07 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 26 October 2026, 00:13 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 00:23 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 13 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 23:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 11:10 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 7 October 2026, 11:49 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 00:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Rust 1st -開発中-?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 75% of its recent wipes. On those occasions it fell below half by day 3.
How often does Rust 1st -開発中- wipe, and at what times?
Wipes on Rust 1st -開発中- come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 20 hours.
Tags and categories
Where does Rust 1st -開発中- appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust 1st -開発中- is listed under Modded Rust servers live now. Under the filters Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.
What meaning do the tags on Rust 1st -開発中- carry?
gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Rust 1st -開発中- publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Rust 1st -開発中- at the moment?
0 of Rust 1st -開発中-'s 2 slots are filled right now. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 08:00 UTC, averaging 1 players.
What position does Rust 1st -開発中- hold among Rust servers?
On player hours for the past seven days, Rust 1st -開発中- sits at #4,929, inside the top 22% of ranked servers.
Rules and settings
What rules does Rust 1st -開発中- enforce, and which settings does it use?
The name Rust 1st -開発中- carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Rust 1st -開発中-?
Rust 1st -開発中- runs a game-generated procedural map: size 6,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server details
Where does Rust 1st -開発中- sit geographically?
There is no region tag on Rust 1st -開発中-; its name still points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 160.251.172.243:28115 is its address.
Is performance on Rust 1st -開発中- steady?
It never went below 170 server fps in the last 48 hours, averaging 225. Buildings, deployables and everything else in the world added up to a maximum of 4,804 entities. Up to 3,397 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Rust 1st -開発中- on?
Rust 1st -開発中- operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is Rust 1st -開発中- up now, and how steady is its uptime?
At the time of this update, Rust 1st -開発中- is live. The uptime it reports puts the last restart at about 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to Rust 1st -開発中-?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.172.243:28115.