The count
Live coverage · Rust server
==RUST_SERVER_NAME==
Offline ==RUST_SERVER_NAME== is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,276, the top 69% of all ranked servers.
- The current map has been up 6d 16h, since Friday 23 October, 05:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ==RUST_SERVER_NAME==
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,276 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does ==RUST_SERVER_NAME== wipe?
Too few wipes are recorded for ==RUST_SERVER_NAME== to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 6 days 16 hours.
Tags and filters
Which Rust Live Stats filters and lists does ==RUST_SERVER_NAME== show up in?
These are the Rust Live Stats lists ==RUST_SERVER_NAME== fits: Live Rust community servers and Rust PvE servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on ==RUST_SERVER_NAME== carry?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger: that is the tag list ==RUST_SERVER_NAME== publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on ==RUST_SERVER_NAME== right now?
==RUST_SERVER_NAME== reads offline at the moment; the last sighting was 6 days 15 hours ago. The seven-day average for this server is 0 players.
How does ==RUST_SERVER_NAME== compare with other Rust servers in the rankings?
Ranked by seven-day player hours, ==RUST_SERVER_NAME== is #15,276, placing it in the top 69% of ranked servers.
Map and rules
What settings and rules does ==RUST_SERVER_NAME== run?
Nothing in the name of ==RUST_SERVER_NAME== states a gather rate. The default applies: 8 players to a group. pve applies here, no fighting other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for ==RUST_SERVER_NAME==?
Size 3,500, seed 141127248: that is the procedural map the game generates for ==RUST_SERVER_NAME==. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is ==RUST_SERVER_NAME== hosted in?
No region is published by ==RUST_SERVER_NAME==. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 160.251.197.100:28015.
What version of Rust is running on ==RUST_SERVER_NAME==?
==RUST_SERVER_NAME== operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is ==RUST_SERVER_NAME== up now, and how steady is its uptime?
At the time of this update, ==RUST_SERVER_NAME== is down, last seen 6 days 15 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 October 2026.
Connecting
What is the way to connect to ==RUST_SERVER_NAME==?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.197.100:28015.