The count
LiveLive coverage · Rust server
RustServer_27163
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,795, the top 49% of all ranked servers.
- The current map has been up 1d 8h, since Wednesday 28 October, 05:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_27163
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,795 today
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 05:06 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does RustServer_27163 wipe?
The record holds too few of RustServer_27163's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 32 hours.
Tags and filters
Which Rust Live Stats filters and lists does RustServer_27163 show up in?
These are the Rust Live Stats lists RustServer_27163 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
How should you read the tags on RustServer_27163?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which RustServer_27163 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is RustServer_27163 at the moment?
RustServer_27163 is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 06:00 UTC, at 1 players on average.
Where does RustServer_27163 sit in the server rankings?
On player hours for the past seven days, RustServer_27163 sits at #10,795, inside the top 49% of ranked servers.
Map and rules
What settings and rules does RustServer_27163 run?
Nothing in the name of RustServer_27163 states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustServer_27163?
RustServer_27163 runs a game-generated procedural map: size 3,500, seed 16450. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is RustServer_27163 hosted in?
No region is published by RustServer_27163. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 160.251.198.26:28015 is its address.
Is performance on RustServer_27163 steady?
Server fps averaged 72 over the last 48 hours, with a low of 36. Entity count reached 69,621: buildings, deployables and the rest of the world. The highest memory usage was 2,201 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is RustServer_27163 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_27163 runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RustServer_27163, and is it online at the moment?
At the time of this update, RustServer_27163 is live. About 31 hours ago is when it last restarted, according to its uptime. It was online for 18 of 168 hours in the last 7 full days, or 11% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to RustServer_27163?
Enter client.connect 160.251.198.26:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.