The count
LiveLive coverage · Rust server
RustServer_14668
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,894, the top 53% of all ranked servers.
- The current map has been up 25d 19h, since Sunday 4 October, 01:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_14668
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,894 today
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does RustServer_14668 wipe?
The record holds too few of RustServer_14668's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 25 days 19 hours.
Tags and filters
Which Rust Live Stats filters and lists does RustServer_14668 show up in?
On Rust Live Stats, RustServer_14668 is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for RustServer_14668 signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which RustServer_14668 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is RustServer_14668 at the moment?
0 of RustServer_14668's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 1.
What position does RustServer_14668 hold among Rust servers?
Player hours over seven days put RustServer_14668 at #11,894, in the top 53% of all ranked servers.
Settings and map
What rules does RustServer_14668 enforce, and which settings does it use?
Nothing in the name of RustServer_14668 states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustServer_14668?
RustServer_14668 runs a game-generated procedural map: size 3,000, seed 11817. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does RustServer_14668 sit geographically?
No region is published by RustServer_14668. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 160.251.199.112:28015.
What is performance like on RustServer_14668?
The average server fps was 99 over the last 48 hours; the lowest was 74. It supported up to 48,258 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,455 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is RustServer_14668 on?
The setup on RustServer_14668 is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RustServer_14668, and is it online at the moment?
RustServer_14668 is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 21 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto RustServer_14668?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.199.112:28015.