The count
LiveLive coverage · Rust server
RustServer_19396
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,456, the top 51% of all ranked servers.
- The current map has been up 27d 22h, since Friday 2 October, 05:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_19396
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,456 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 05:08 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 01:38 UTC
- Peak
- 1
- Crowd
- halved by day 8
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustServer_19396?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 8.
How often does RustServer_19396 wipe, and at what times?
Too few wipes are recorded for RustServer_19396 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 22 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does RustServer_19396 show up in?
On Rust Live Stats, RustServer_19396 is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on RustServer_19396?
These are the tags RustServer_19396 makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): The slot count is 20; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is RustServer_19396 at the moment?
Live now: 0 players on RustServer_19396, out of 20 slots. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 09:00 UTC, at 0 players on average.
Where does RustServer_19396 sit in the server rankings?
On player hours for the past seven days, RustServer_19396 sits at #11,456, inside the top 51% of ranked servers.
Map and rules
What rules does RustServer_19396 enforce, and which settings does it use?
The name RustServer_19396 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustServer_19396?
RustServer_19396 runs a game-generated procedural map: size 3,550, seed 1495466692. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does RustServer_19396 sit geographically?
Nothing on RustServer_19396 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 160.251.202.139:28015.
What is performance like on RustServer_19396?
The average server fps was 71 over the last 48 hours; the lowest was 50. Buildings, deployables and everything else in the world added up to a maximum of 67,598 entities. Memory use peaked at 2,905 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RustServer_19396?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_19396 runs. To join, your game must use the same protocol; Steam handles the update for you.
Does RustServer_19396 stay online, and is it up right now?
Right now RustServer_19396 is online. Based on the uptime it reports, the last restart was about 6 days 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to RustServer_19396?
Enter client.connect 160.251.202.139:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.