The count
LiveLive coverage · Rust server
RustServer_20607
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 9d 20h, since Monday 19 October, 18:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_20607
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 19 October 2026, 18:26 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on RustServer_20607?
Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
How often does RustServer_20607 wipe, and at what times?
The record holds too few of RustServer_20607's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 9 days 20 hours have passed since this world was generated.
Tags and filters
Where does RustServer_20607 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RustServer_20607 are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on RustServer_20607 carry?
These are the tags RustServer_20607 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is RustServer_20607 at the moment?
RustServer_20607 is carrying 0 players at the moment, with 50 slots in total. Averaged over seven days: 0 players.
What position does RustServer_20607 hold among Rust servers?
Player hours over seven days put RustServer_20607 at #15,335, in the top 69% of all ranked servers.
Rules and settings
What rules does RustServer_20607 enforce, and which settings does it use?
The name RustServer_20607 carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RustServer_20607?
Size 3,000, seed 28026: that is the procedural map the game generates for RustServer_20607. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does RustServer_20607 sit geographically?
No region is published by RustServer_20607. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 160.251.209.182:28015 is its address.
What is performance like on RustServer_20607?
It never went below 104 server fps in the last 48 hours, averaging 129. Entity count reached 46,931: buildings, deployables and the rest of the world. Up to 2,472 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is RustServer_20607 on?
RustServer_20607 operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RustServer_20607, and is it online at the moment?
RustServer_20607 is up and running at this moment. About 5 days 15 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto RustServer_20607?
Enter client.connect 160.251.209.182:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.