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54,561 players on Rust servers right now 11,701 servers online 3,263 with players on 144 fresh wipes in the last three hours [JP]Rust 1week: 0 players on now Updated every five minutes

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[JP]Rust 1week

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #8,303, the top 37% of all ranked servers.
  • The current map has been up 24d 0h, since Monday 5 October, 09:39 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#8,303ranktop 37%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [JP]Rust 1week

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,303 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
17.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 181 on average
442 / 450
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 119 on average
21 / 550
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 105 on average
74 / 200
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 85 on average
214 / 450
Rustoria.co - SEA Medium | JUST WIPED 29.10
EA · no group limit · 65 on average
70 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 53 on average
20 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [JP]Rust 1week?

Recent wipes on this server averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

On what timetable does [JP]Rust 1week wipe?

Too few wipes are recorded for [JP]Rust 1week to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days have passed since this world was generated.

Tags and categories

Where does [JP]Rust 1week appear in Rust Live Stats lists and filters?

On Rust Live Stats, [JP]Rust 1week is listed under Live Rust community servers. Under the filters Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on [JP]Rust 1week carry?

These are the tags [JP]Rust 1week makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on [JP]Rust 1week?

[JP]Rust 1week is carrying 0 players at the moment, with 100 slots in total. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 16:00 UTC, at 1 players on average.

How does [JP]Rust 1week compare with other Rust servers in the rankings?

On player hours for the past seven days, [JP]Rust 1week sits at #8,303, inside the top 37% of ranked servers.

Rules and settings

What rules does [JP]Rust 1week enforce, and which settings does it use?

Nothing in the name of [JP]Rust 1week states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [JP]Rust 1week?

[JP]Rust 1week runs a game-generated procedural map: size 5,000, seed 14244812. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Where does [JP]Rust 1week sit geographically?

There is no region tag on [JP]Rust 1week; its name still points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 160.251.209.245:28015.

How well does [JP]Rust 1week perform?

The average server fps was 56 over the last 48 hours; the lowest was 43. Entity count reached 150,341: buildings, deployables and the rest of the world. Up to 4,758 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is [JP]Rust 1week on?

Rust network protocol 2635 and build 168909 on Linux is what [JP]Rust 1week runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [JP]Rust 1week, and is it online at the moment?

Right now [JP]Rust 1week is online. Based on the uptime it reports, the last restart was about 5 days 10 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to [JP]Rust 1week?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.209.245:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.