The count
LiveLive coverage · Rust server
[JP]Rust 1week
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,303, the top 37% of all ranked servers.
- The current map has been up 24d 0h, since Monday 5 October, 09:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [JP]Rust 1week
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,303 today
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 5 October 2026, 09:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 13:44 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 17.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [JP]Rust 1week?
Recent wipes on this server averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
On what timetable does [JP]Rust 1week wipe?
Too few wipes are recorded for [JP]Rust 1week to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days have passed since this world was generated.
Tags and categories
Where does [JP]Rust 1week appear in Rust Live Stats lists and filters?
On Rust Live Stats, [JP]Rust 1week is listed under Live Rust community servers. Under the filters Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on [JP]Rust 1week carry?
These are the tags [JP]Rust 1week makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on [JP]Rust 1week?
[JP]Rust 1week is carrying 0 players at the moment, with 100 slots in total. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 16:00 UTC, at 1 players on average.
How does [JP]Rust 1week compare with other Rust servers in the rankings?
On player hours for the past seven days, [JP]Rust 1week sits at #8,303, inside the top 37% of ranked servers.
Rules and settings
What rules does [JP]Rust 1week enforce, and which settings does it use?
Nothing in the name of [JP]Rust 1week states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [JP]Rust 1week?
[JP]Rust 1week runs a game-generated procedural map: size 5,000, seed 14244812. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does [JP]Rust 1week sit geographically?
There is no region tag on [JP]Rust 1week; its name still points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 160.251.209.245:28015.
How well does [JP]Rust 1week perform?
The average server fps was 56 over the last 48 hours; the lowest was 43. Entity count reached 150,341: buildings, deployables and the rest of the world. Up to 4,758 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is [JP]Rust 1week on?
Rust network protocol 2635 and build 168909 on Linux is what [JP]Rust 1week runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [JP]Rust 1week, and is it online at the moment?
Right now [JP]Rust 1week is online. Based on the uptime it reports, the last restart was about 5 days 10 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to [JP]Rust 1week?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.209.245:28015.