The count
Live coverage · Rust server
RustServer_29401
Offline RustServer_29401 is not on the server list right now. The figures below are from when it was last seen, 5h ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,142, the top 68% of all ranked servers.
- The current map has been up 9d 1h, since Tuesday 20 October, 21:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_29401
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,142 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 20 October 2026, 21:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustServer_29401?
The average peak across its recent wipes is 1 players. 17 hours after the latest wipe, the crowd reached its peak.
How often does RustServer_29401 wipe, and at what times?
The record holds too few of RustServer_29401's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 9 days 1 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does RustServer_29401 show up in?
These are the Rust Live Stats lists RustServer_29401 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on RustServer_29401 carry?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list RustServer_29401 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is RustServer_29401 at the moment?
Last seen 5 hours ago, RustServer_29401 is offline right now. Averaged across seven days, 0 players; the peak was 1.
What position does RustServer_29401 hold among Rust servers?
On player hours for the past seven days, RustServer_29401 sits at #15,142, inside the top 68% of ranked servers.
Map and rules
Which settings and rules are in force on RustServer_29401?
The name RustServer_29401 carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on RustServer_29401?
RustServer_29401 runs a game-generated procedural map: size 3,000, seed 27032. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is RustServer_29401 in?
There is no region from RustServer_29401. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 160.251.230.239:28015.
What is performance like on RustServer_29401?
It never went below 71 server fps in the last 48 hours, averaging 89. Entity count reached 49,916: buildings, deployables and the rest of the world. Up to 2,350 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RustServer_29401?
RustServer_29401 operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does RustServer_29401 stay online, and is it up right now?
As of now, RustServer_29401 is offline; the last sighting was 5 hours ago. Based on the uptime it reports, the last restart was about 5 days 19 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to RustServer_29401?
Enter client.connect 160.251.230.239:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.