The count
LiveLive coverage · Rust server
RustServer_18820
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,363, the top 33% of all ranked servers.
- The current map has been up 24d 13h, since Monday 5 October, 11:50 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_18820
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,363 today
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 5 October 2026, 11:50 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 4 October 2026, 15:36 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at RustServer_18820?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does RustServer_18820 wipe?
RustServer_18820's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 13 hours have passed since this world was generated.
Tags and filters
Where does RustServer_18820 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustServer_18820 fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_18820?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which RustServer_18820 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on RustServer_18820 right now?
RustServer_18820 is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 16:00 UTC drew the most players, 1 on average.
What position does RustServer_18820 hold among Rust servers?
Ranked by seven-day player hours, RustServer_18820 is #7,363, placing it in the top 33% of ranked servers.
Map and rules
What rules does RustServer_18820 enforce, and which settings does it use?
The name RustServer_18820 carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RustServer_18820?
Size 3,000, seed 2262: that is the procedural map the game generates for RustServer_18820. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does RustServer_18820 sit geographically?
Nothing on RustServer_18820 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 160.251.236.190:28015 is its address.
What is performance like on RustServer_18820?
Server fps averaged 86 over the last 48 hours, with a low of 52. Buildings, deployables and everything else in the world added up to a maximum of 48,702 entities. Memory use peaked at 2,316 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is RustServer_18820 on?
The setup on RustServer_18820 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustServer_18820 stay online, and is it up right now?
Right now RustServer_18820 is online. Based on the uptime it reports, the last restart was about 5 days 2 hours ago. It was online for 138 of 168 hours in the last 7 full days, or 82% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to RustServer_18820?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.236.190:28015.