The count
LiveLive coverage · Rust server
RustServer_2626
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,270, the top 69% of all ranked servers.
- The current map has been up 21d 9h, since Thursday 8 October, 19:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_2626
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,270 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Thursday 8 October 2026, 19:13 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustServer_2626?
At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 19 hours after it.
How often does RustServer_2626 wipe, and at what times?
Too few wipes are recorded for RustServer_2626 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 21 days 9 hours.
Tags and categories
Which Rust Live Stats filters and lists does RustServer_2626 show up in?
The Rust Live Stats lists that include RustServer_2626 are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on RustServer_2626 carry?
These are the tags RustServer_2626 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on RustServer_2626 right now?
0 of RustServer_2626's 50 slots are filled right now. Across the past week the average was 0 players.
Where does RustServer_2626 sit in the server rankings?
Ranked by seven-day player hours, RustServer_2626 is #15,270, placing it in the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on RustServer_2626?
No gather rate appears in the name RustServer_2626. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RustServer_2626?
A procedural map of 3,000 with seed 2011, generated by the game, runs on RustServer_2626. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does RustServer_2626 sit geographically?
No region is published by RustServer_2626. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 160.251.250.29:28015 is its address.
Is performance on RustServer_2626 steady?
The average server fps was 133 over the last 48 hours; the lowest was 104. Buildings, deployables and everything else in the world added up to a maximum of 46,707 entities. The highest memory usage was 2,378 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is RustServer_2626 on?
The setup on RustServer_2626 is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does RustServer_2626 stay online, and is it up right now?
At the time of this update, RustServer_2626 is live. Based on the uptime it reports, the last restart was about 6 days 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto RustServer_2626?
Enter client.connect 160.251.250.29:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.