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91,534 players on Rust servers right now 11,873 servers online 3,854 with players on 380 fresh wipes in the last three hours RustServer_12447: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustServer_12447

Offline RustServer_12447 is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,256, the top 69% of all ranked servers.
  • The current map has been up 22d 14h, since Wednesday 7 October, 01:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,256ranktop 69%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustServer_12447

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,256 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
476 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
449 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
840 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
727 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RustServer_12447?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

When does RustServer_12447 wipe?

RustServer_12447's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 22 days 14 hours.

Tags and filters

Which Rust Live Stats filters and lists does RustServer_12447 show up in?

The Rust Live Stats lists that include RustServer_12447 are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on RustServer_12447?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which RustServer_12447 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on RustServer_12447 right now?

RustServer_12447 is not online at the moment, having last been seen 10 days 18 hours ago.

What position does RustServer_12447 hold among Rust servers?

Player hours over seven days put RustServer_12447 at #15,256, in the top 69% of all ranked servers.

Map and rules

What settings and rules does RustServer_12447 run?

Nothing in the name of RustServer_12447 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RustServer_12447?

RustServer_12447 runs a game-generated procedural map: size 3,000, seed 20592. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is RustServer_12447 hosted in?

Nothing on RustServer_12447 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 160.251.252.159:28015 is its address.

What Rust version is RustServer_12447 on?

Rust network protocol 2634 and build 166652 on Linux is what RustServer_12447 runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RustServer_12447, and is it online at the moment?

RustServer_12447 is currently offline, with its last appearance 10 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 September 2026.

How to join

How do you get onto RustServer_12447?

Enter client.connect 160.251.252.159:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.