Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
60,014 players on Rust servers right now 11,706 servers online 3,275 with players on 128 fresh wipes in the last three hours MyServer (TEST): 1 players (offline) Updated every five minutes

Live coverage · Rust server

MyServer (TEST)

Offline MyServer (TEST) is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,455, the top 51% of all ranked servers.
  • The current map has been up 3d 8h, since Monday 26 October, 16:09 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
17-day averagepeak 1
#11,455ranktop 51%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MyServer (TEST)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,455 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
294 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
151 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
100 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
14 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
66 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
17 / 100

Quick answers

from the figures on this page

Wiping

How often does MyServer (TEST) wipe, and at what times?

MyServer (TEST)'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 3 days 8 hours.

Tags and filters

Where does MyServer (TEST) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include MyServer (TEST) are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on MyServer (TEST) carry?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list MyServer (TEST) publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on MyServer (TEST) right now?

Last seen 3 days 3 hours ago, MyServer (TEST) is offline right now. Peak over the past week: 1. Average: 1 players.

Where does MyServer (TEST) sit in the server rankings?

On player hours for the past seven days, MyServer (TEST) sits at #11,455, inside the top 51% of ranked servers.

Map and rules

Which settings and rules are in force on MyServer (TEST)?

No gather rate appears in the name MyServer (TEST). A group can reach 10 players at most. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Server facts

Where does MyServer (TEST) sit geographically?

No region is published by MyServer (TEST). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 161.104.106.177:28015 is its address.

What version of Rust is running on MyServer (TEST)?

MyServer (TEST) operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is MyServer (TEST), and is it online at the moment?

As of now, MyServer (TEST) is offline; the last sighting was 3 days 3 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 26 October 2026.

How to join

What is the way to connect to MyServer (TEST)?

Enter client.connect 161.104.106.177:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts10
Group limit Teams are capped at 10.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.