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67,584 players on Rust servers right now 11,791 servers online 3,634 with players on 129 fresh wipes in the last three hours Local test server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local test server

Offline Local test server is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 2d 4h, since Monday 26 October, 17:32 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,339ranktop 69%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
501 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
309 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
85 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
109 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Local test server?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

How often does Local test server wipe, and at what times?

Local test server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 2 days 4 hours.

Tags and categories

Where does Local test server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Local test server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

What meaning do the tags on Local test server carry?

These are the tags Local test server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Local test server at the moment?

Local test server is not online at the moment, having last been seen 2 days 4 hours ago. Across the past week the average was 0 players.

How does Local test server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Local test server is #15,339, placing it in the top 69% of ranked servers.

Settings and map

What rules does Local test server enforce, and which settings does it use?

No gather rate appears in the name Local test server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on Local test server?

A procedural map, generated by the game, runs on Local test server.

About the server

What location is Local test server in?

There is no region from Local test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 161.65.148.54:28215.

What version of Rust is running on Local test server?

Rust network protocol 2634 and build 167398 on Windows is what Local test server runs. Steam updates it for you, but your game needs the same protocol to join.

Is Local test server up now, and how steady is its uptime?

As of now, Local test server is offline; the last sighting was 2 days 4 hours ago. It was online for 1 of 96 hours in the last 4 full days, or 1% of the time. Rust Live Stats has tracked it since 23 October 2026.

How to join

What is the way to connect to Local test server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 161.65.148.54:28215.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.