The count
Live coverage · Rust server
testserver
Offline testserver is not on the server list right now. The figures below are from when it was last seen, 38d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,482, the top 67% of all ranked servers.
- The current map has been up 38d 0h, since Monday 21 September, 17:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,482 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does testserver wipe?
Too few wipes are recorded for testserver to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 38 days.
Lists and tags
Where does testserver appear in Rust Live Stats lists and filters?
On Rust Live Stats, testserver is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on testserver carry?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts6 (Group limit): Team cap: 6; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list testserver publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on testserver right now?
testserver is not online at the moment, having last been seen 38 days ago.
What position does testserver hold among Rust servers?
Ranked by seven-day player hours, testserver is #15,482, placing it in the top 67% of ranked servers.
Settings and map
What settings and rules does testserver run?
Nothing in the name of testserver states a gather rate. The cap on a group is 6 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for testserver?
testserver runs a game-generated procedural map: size 2,500, seed 1. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does testserver sit geographically?
There is no region from testserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 162.19.204.31:25588 is its address.
What version of Rust is running on testserver?
The setup on testserver is Rust network protocol 2633 and build 164530 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does testserver stay online, and is it up right now?
At the time of this update, testserver is down, last seen 38 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 September 2026.
Getting on
What steps connect you to testserver?
Enter client.connect 162.19.204.31:25588 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.