The count
Live coverage · Rust server
testserver
Offline testserver is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,478, the top 70% of all ranked servers.
- The current map has been up 36d 23h, since Tuesday 22 September, 18:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,478 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Tuesday 22 September 2026, 18:55 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 4 players
Tuesday 22 September 2026, 10:58 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on testserver?
The average peak across its recent wipes is 4 players. 3 hours after the latest wipe, the crowd reached its peak.
How often does testserver wipe, and at what times?
testserver's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 36 days 23 hours have passed since this world was generated.
Tags and categories
Where does testserver appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include testserver are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for testserver signify?
These are the tags testserver makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts6 (Group limit): Teams are capped at 6; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on testserver right now?
testserver reads offline at the moment; the last sighting was 36 days 5 hours ago.
What position does testserver hold among Rust servers?
On player hours for the past seven days, testserver sits at #15,478, inside the top 70% of ranked servers.
Map and rules
What settings and rules does testserver run?
The name testserver carries no gather rate. A group can reach 6 players at most. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on testserver?
The map on testserver is procedural, made by the game itself.
Server details
What location is testserver in?
There is no region from testserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 162.19.204.31:25745.
What version of Rust is running on testserver?
The setup on testserver is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is testserver, and is it online at the moment?
As of now, testserver is offline; the last sighting was 36 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 September 2026.
How to join
How do you get onto testserver?
Enter client.connect 162.19.204.31:25745 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.