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62,312 players on Rust servers right now 11,738 servers online 3,391 with players on 192 fresh wipes in the last three hours Local Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Dev Server

Offline Local Dev Server is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,849, the top 72% of all ranked servers.
  • The current map has been up 27d 16h, since Thursday 1 October, 19:18 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,849ranktop 72%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,849 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
436 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
384 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
48 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
52 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
143 / 200

Quick answers

from the figures on this page

Wiping

On what timetable does Local Dev Server wipe?

The record holds too few of Local Dev Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 days 16 hours.

Tags and filters

Which Rust Live Stats filters and lists does Local Dev Server show up in?

These are the Rust Live Stats lists Local Dev Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Dev Server?

These are the tags Local Dev Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Local Dev Server at the moment?

Local Dev Server reads offline at the moment; the last sighting was 18 days 2 hours ago.

How does Local Dev Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Local Dev Server sits at #15,849, inside the top 72% of ranked servers.

Settings and map

What settings and rules does Local Dev Server run?

The name Local Dev Server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Which map is live on Local Dev Server?

Local Dev Server uses a procedural map, which the game generates.

Server facts

What location is Local Dev Server in?

No region is published by Local Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 162.230.30.126:28015.

What Rust version is Local Dev Server on?

Local Dev Server operates on Windows with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Local Dev Server, and is it online at the moment?

Local Dev Server is currently offline, with its last appearance 18 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Local Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 162.230.30.126:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.