The count
Live coverage · Rust server
Void's Vibe Coding - Script Testing
Offline Void's Vibe Coding - Script Testing is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 0 of 350 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,490, the top 69% of all ranked servers.
- The current map has been up 54d 11h, since Friday 4 September, 13:49 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Void's Vibe Coding - Script Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,490 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 17h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Void's Vibe Coding - Script Testing wipe, and at what times?
Estimating Void's Vibe Coding - Script Testing's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 54 days 11 hours have passed since this world was generated. Its tags give wipes as monthly.
Tags and filters
Where does Void's Vibe Coding - Script Testing appear in Rust Live Stats lists and filters?
On Rust Live Stats, Void's Vibe Coding - Script Testing is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for Void's Vibe Coding - Script Testing signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which Void's Vibe Coding - Script Testing publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Void's Vibe Coding - Script Testing right now?
Void's Vibe Coding - Script Testing is not online at the moment, having last been seen 41 days ago.
Where does Void's Vibe Coding - Script Testing sit in the server rankings?
Player hours over seven days put Void's Vibe Coding - Script Testing at #15,490, in the top 69% of all ranked servers.
Map and rules
Which settings and rules are in force on Void's Vibe Coding - Script Testing?
Nothing in the name of Void's Vibe Coding - Script Testing states a gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Void's Vibe Coding - Script Testing?
Void's Vibe Coding - Script Testing runs a game-generated procedural map: size 4,500, seed 1646099129. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is Void's Vibe Coding - Script Testing hosted in?
No region is published by Void's Vibe Coding - Script Testing. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 162.244.125.185:28015.
What Rust version is Void's Vibe Coding - Script Testing on?
Rust network protocol 2633 and build 164530 on Windows is what Void's Vibe Coding - Script Testing runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Void's Vibe Coding - Script Testing, and is it online at the moment?
Void's Vibe Coding - Script Testing is currently offline, with its last appearance 41 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto Void's Vibe Coding - Script Testing?
Enter client.connect 162.244.125.185:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.