The count
LiveLive coverage · Rust server
RustServer
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,373, the top 69% of all ranked servers.
- The current map has been up 23d 6h, since Monday 5 October, 12:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,373 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 5 October 2026, 12:09 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 17 September 2026, 04:15 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 18.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustServer?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does RustServer wipe?
The record holds too few of RustServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 23 days 6 hours have passed since this world was generated.
Lists and tags
Where does RustServer appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RustServer are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on RustServer?
These are the tags RustServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on RustServer right now?
0 of RustServer's 50 slots are filled right now. The seven-day average for this server is 0 players.
What position does RustServer hold among Rust servers?
Player hours over seven days put RustServer at #15,373, in the top 69% of all ranked servers.
Settings and map
What rules does RustServer enforce, and which settings does it use?
Nothing in the name of RustServer states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustServer?
Size 3,000, seed 19686: that is the procedural map the game generates for RustServer. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is RustServer in?
No region is published by RustServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 162.43.15.99:28015.
Is performance on RustServer steady?
Server fps averaged 162 over the last 48 hours, with a low of 95. Entity count reached 49,656: buildings, deployables and the rest of the world. Up to 2,770 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is RustServer on?
Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RustServer, and is it online at the moment?
Right now RustServer is online. Based on the uptime it reports, the last restart was about 10 days 21 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto RustServer?
Enter client.connect 162.43.15.99:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.