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65,102 players on Rust servers right now 11,696 servers online 3,491 with players on 113 fresh wipes in the last three hours YAKOCHU: 0 players (offline) Updated every five minutes

Live coverage · Rust server

YAKOCHU

Offline YAKOCHU is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,256, the top 69% of all ranked servers.
  • The current map has been up 40d 3h, since Friday 18 September, 08:19 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
07-day averagepeak –
#15,256ranktop 69%
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on YAKOCHU

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,256 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 53 on average
15 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 34 on average
17 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
16 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
42 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
9 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
6 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at YAKOCHU?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 8 hours after it.

How often does YAKOCHU wipe, and at what times?

The record holds too few of YAKOCHU's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 40 days 3 hours.

Tags and categories

Which Rust Live Stats filters and lists does YAKOCHU show up in?

The Rust Live Stats lists that include YAKOCHU are Live Rust community servers and Rust PvE servers, live now. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the tags listed for YAKOCHU signify?

These are the tags YAKOCHU makes public: gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on YAKOCHU right now?

YAKOCHU is not online at the moment, having last been seen 9 days 15 hours ago.

Where does YAKOCHU sit in the server rankings?

On player hours for the past seven days, YAKOCHU sits at #15,256, inside the top 69% of ranked servers.

Rules and settings

What rules does YAKOCHU enforce, and which settings does it use?

The name YAKOCHU carries no gather rate. The default applies: 8 players to a group. pve applies here, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on YAKOCHU?

Size 5,000, seed 20260918: that is the procedural map the game generates for YAKOCHU. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is YAKOCHU hosted in?

Nothing on YAKOCHU states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 162.43.32.28:28015 is its address.

What version of Rust is running on YAKOCHU?

Rust network protocol 2633 and build 164530 on Linux is what YAKOCHU runs. To join, your game must use the same protocol; Steam handles the update for you.

Does YAKOCHU stay online, and is it up right now?

As of now, YAKOCHU is offline; the last sighting was 9 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 17 September 2026.

How to join

How do you get onto YAKOCHU?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 162.43.32.28:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp3
Max players Slots: 3.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.