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43,200 players on Rust servers right now 11,655 servers online 2,897 with players on 105 fresh wipes in the last three hours Rust Server: 0 players on now Updated every five minutes

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Rust Server

Key points

  • 0 of 4 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,264, the top 69% of all ranked servers.
  • The current map has been up 5d 12h, since Saturday 24 October, 15:34 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,264ranktop 69%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Rust Server

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,264 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 3
Lasted
16.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
7.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 52 on average
52 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 31 on average
7 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 30 on average
33 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
18 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
10 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
2 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.

How often does Rust Server wipe, and at what times?

Wipes on Rust Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 12 hours have passed since this world was generated.

Lists and tags

Where does Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rust Server fits: Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Server?

gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^p (PvE): PvE: players do not fight each other, and the world is the danger: that is the tag list Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Rust Server?

Rust Server is carrying 0 players at the moment, with 4 slots in total. Across the past week the average was 0 players.

What position does Rust Server hold among Rust servers?

Ranked by seven-day player hours, Rust Server is #15,264, placing it in the top 69% of ranked servers.

Rules and settings

What rules does Rust Server enforce, and which settings does it use?

The name Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on Rust Server?

Size 2,800, seed 50000: that is the procedural map the game generates for Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does Rust Server sit geographically?

No region is published by Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 162.43.53.191:28015 is its address.

How well does Rust Server perform?

It never went below 122 server fps in the last 48 hours, averaging 183. It supported up to 40,757 entities, covering buildings, deployables and all other objects. Up to 2,209 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is Rust Server on?

Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Rust Server, and is it online at the moment?

Rust Server is up and running at this moment. The uptime it reports puts the last restart at about 5 days 10 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

How to join

What is the way to connect to Rust Server?

Enter client.connect 162.43.53.191:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.