The count
LiveLive coverage · Rust server
RUST in TNK TEST Server JP PvE
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 27d 7h, since Thursday 1 October, 17:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST in TNK TEST Server JP PvE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 17:32 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 27 September 2026, 12:04 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 4.2 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Wednesday 23 September 2026, 08:35 UTC
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 4.1 days
- Players before
- 1
Wipe
Wipe peaks at 3 players
Wednesday 23 September 2026, 01:46 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 12:12 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 07:58 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RUST in TNK TEST Server JP PvE?
Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 2.
How often does RUST in TNK TEST Server JP PvE wipe, and at what times?
No next wipe can be predicted for RUST in TNK TEST Server JP PvE, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 7 hours.
Tags and filters
Which Rust Live Stats filters and lists does RUST in TNK TEST Server JP PvE show up in?
On Rust Live Stats, RUST in TNK TEST Server JP PvE is listed under Modded Rust servers live now. Under the filters Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on RUST in TNK TEST Server JP PvE carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which RUST in TNK TEST Server JP PvE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on RUST in TNK TEST Server JP PvE?
Live now: 0 players on RUST in TNK TEST Server JP PvE, out of 20 slots. The seven-day average for this server is 0 players.
Where does RUST in TNK TEST Server JP PvE sit in the server rankings?
On player hours for the past seven days, RUST in TNK TEST Server JP PvE sits at #15,349, inside the top 69% of ranked servers.
Settings and map
What rules does RUST in TNK TEST Server JP PvE enforce, and which settings does it use?
Nothing in the name of RUST in TNK TEST Server JP PvE states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RUST in TNK TEST Server JP PvE?
RUST in TNK TEST Server JP PvE runs a game-generated procedural map: size 3,000, seed 146895288. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is RUST in TNK TEST Server JP PvE in?
No region tag is published, though the name of RUST in TNK TEST Server JP PvE points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 162.43.91.177:28015.
What is performance like on RUST in TNK TEST Server JP PvE?
Server fps averaged 196 over the last 48 hours, with a low of 129. Buildings, deployables and everything else in the world added up to a maximum of 48,456 entities. The highest memory usage was 3,203 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RUST in TNK TEST Server JP PvE?
RUST in TNK TEST Server JP PvE operates on Linux with Rust network protocol 2633 and build 163794. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RUST in TNK TEST Server JP PvE, and is it online at the moment?
At the time of this update, RUST in TNK TEST Server JP PvE is live. The uptime it reports puts the last restart at about 11 days 2 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. Rust Live Stats has tracked it since 15 September 2026.
How to join
What is the way to connect to RUST in TNK TEST Server JP PvE?
Enter client.connect 162.43.91.177:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.