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73,690 players on Rust servers right now 11,765 servers online 3,473 with players on 229 fresh wipes in the last three hours SGRust@Mint: 2 players (offline) Updated every five minutes

Live coverage · Rust server

SGRust@Mint

Offline SGRust@Mint is not on the server list right now. The figures below are from when it was last seen, 14h ago.

Key points

  • 2 of 10 players are on at the last check, 20% full.
  • Over the last seven days it averages 2 players, with a peak of 3.
  • It ranks #4,789, the top 21% of all ranked servers.
  • The current map has been up 2d 20h, since Tuesday 27 October, 02:26 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 10 players

2/ 10players now 20% full
27-day averagepeak 3
#4,789ranktop 21%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on SGRust@Mint

Players

AveragePeak
0123423:0003:0007:0013:0004:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608023:0003:0007:0013:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,789 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 77 on average
73 / 280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 61 on average
20 / 160
Rustico 3
groups of 5 · 9 on average
7 / 100
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 9 on average
0 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
2 / 50

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at SGRust@Mint?

Recent wipes on this server averaged a peak of 3 players at their busiest. Peak population on the latest wipe came 27 hours after it.

How often does SGRust@Mint wipe, and at what times?

The record holds too few of SGRust@Mint's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 2 days 20 hours.

Tags and categories

Which Rust Live Stats filters and lists does SGRust@Mint show up in?

On Rust Live Stats, SGRust@Mint is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for SGRust@Mint signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list SGRust@Mint publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on SGRust@Mint right now?

SGRust@Mint is not online at the moment, having last been seen 14 hours ago. Peak over the past week: 3. Average: 2 players. Between now and 48 hours back, 04:00 UTC drew the most players, 3 on average.

How does SGRust@Mint compare with other Rust servers in the rankings?

Player hours over seven days put SGRust@Mint at #4,789, in the top 21% of all ranked servers.

Rules and settings

What settings and rules does SGRust@Mint run?

Nothing in the name of SGRust@Mint states a gather rate. Group size tops out at 6 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on SGRust@Mint?

A procedural map of 4,500 with seed 100000, generated by the game, runs on SGRust@Mint. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

What location is SGRust@Mint in?

There is no region from SGRust@Mint. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 163.245.198.190:25709 is its address.

Is performance on SGRust@Mint steady?

The average server fps was 57 over the last 48 hours; the lowest was 46. Buildings, deployables and everything else in the world added up to a maximum of 124,489 entities. Up to 3,747 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is SGRust@Mint on?

SGRust@Mint operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does SGRust@Mint stay online, and is it up right now?

At the time of this update, SGRust@Mint is down, last seen 14 hours ago. The uptime it reports puts the last restart at about 6 hours ago. It was online for 20 of 48 hours in the last 2 full days, or 42% of the time. On 26 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to SGRust@Mint?

Enter client.connect 163.245.198.190:25709 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.