The count
Live coverage · Rust server
sfm
Offline sfm is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,270, the top 69% of all ranked servers.
- The current map has been up 6d 2h, since Saturday 24 October, 02:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on sfm
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,270 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 24 October 2026, 02:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on sfm?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does sfm wipe?
Too few wipes are recorded for sfm to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 6 days 2 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does sfm show up in?
These are the Rust Live Stats lists sfm fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on sfm?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list sfm publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on sfm?
sfm reads offline at the moment; the last sighting was 6 days 2 hours ago. The seven-day average for this server is 0 players.
How does sfm compare with other Rust servers in the rankings?
On player hours for the past seven days, sfm sits at #15,270, inside the top 69% of ranked servers.
Settings and map
What rules does sfm enforce, and which settings does it use?
The name sfm carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is live on sfm?
The map on sfm is procedural, made by the game itself.
About the server
Which region is sfm hosted in?
Nothing on sfm states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 163.245.198.22:28015 is its address.
What Rust version is sfm on?
The setup on sfm is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is sfm up now, and how steady is its uptime?
At the time of this update, sfm is down, last seen 6 days 2 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 October 2026.
Connecting
What is the way to connect to sfm?
Enter client.connect 163.245.198.22:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.