Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
103,131 players on Rust servers right now 11,899 servers online 3,962 with players on 371 fresh wipes in the last three hours RustServer_12273: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

RustServer_12273

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,310, the top 69% of all ranked servers.
  • The current map has been up 26d 5h, since Saturday 3 October, 13:12 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,310ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustServer_12273

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,310 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
2 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
340 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
452 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
989 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
52 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
985 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
52 / 250

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RustServer_12273?

Recent wipes on this server averaged a peak of 4 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

On what timetable does RustServer_12273 wipe?

Too few wipes are recorded for RustServer_12273 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 5 hours have passed since this world was generated.

Tags and filters

Where does RustServer_12273 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustServer_12273 fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_12273?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list RustServer_12273 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is RustServer_12273 at the moment?

RustServer_12273 is carrying 0 players at the moment, with 50 slots in total. Across the past week the average was 0 players.

What position does RustServer_12273 hold among Rust servers?

Ranked by seven-day player hours, RustServer_12273 is #15,310, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on RustServer_12273?

No gather rate appears in the name RustServer_12273. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RustServer_12273?

A procedural map of 3,500 with seed 19626, generated by the game, runs on RustServer_12273. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is RustServer_12273 hosted in?

No region is published by RustServer_12273. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 163.44.123.74:28015.

Is performance on RustServer_12273 steady?

It never went below 61 server fps in the last 48 hours, averaging 75. It supported up to 69,941 entities, covering buildings, deployables and all other objects. Up to 2,906 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on RustServer_12273?

RustServer_12273 operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RustServer_12273, and is it online at the moment?

At the time of this update, RustServer_12273 is live. Based on the uptime it reports, the last restart was about 5 days 19 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 30 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to RustServer_12273?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 163.44.123.74:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.