The count
LiveLive coverage · Rust server
RustServer_16558
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #8,443, the top 38% of all ranked servers.
- The current map has been up 10d 0h, since Monday 19 October, 14:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_16558
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,443 today
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 19 October 2026, 14:22 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustServer_16558?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
When does RustServer_16558 wipe?
The record holds too few of RustServer_16558's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 10 days.
Tags and filters
Where does RustServer_16558 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RustServer_16558 are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on RustServer_16558 carry?
These are the tags RustServer_16558 makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is RustServer_16558 at the moment?
0 of RustServer_16558's 50 slots are filled right now. Peak over the past week: 3. Average: 0 players. The busiest hour in the past 48 was 15:00 UTC, averaging 0 players.
What position does RustServer_16558 hold among Rust servers?
Player hours over seven days put RustServer_16558 at #8,443, in the top 38% of all ranked servers.
Rules and settings
What settings and rules does RustServer_16558 run?
Nothing in the name of RustServer_16558 states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustServer_16558?
RustServer_16558 runs a game-generated procedural map: size 4,500, seed 1237187212. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is RustServer_16558 in?
Nothing on RustServer_16558 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 163.44.125.219:28015.
How well does RustServer_16558 perform?
Server fps averaged 64 over the last 48 hours, with a low of 45. It supported up to 118,006 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,386 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is RustServer_16558 on?
RustServer_16558 operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is RustServer_16558 up now, and how steady is its uptime?
RustServer_16558 is up and running at this moment. Based on the uptime it reports, the last restart was about 4 days 15 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to RustServer_16558?
Enter client.connect 163.44.125.219:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.