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102,212 players on Rust servers right now 11,898 servers online 3,932 with players on 403 fresh wipes in the last three hours PvE Vanilla: 0 players on now Updated every five minutes

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PvE Vanilla

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 6.
  • It ranks #2,995, the top 13% of all ranked servers.
  • The current map has been up 27d 20h, since Thursday 1 October, 20:49 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
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monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
17-day averagepeak 6
#2,995ranktop 13%
27d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

Players on PvE Vanilla

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,995 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 1h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

10wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 1h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 1h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

Wipes

newest first

Force wipe peaks at 10 players

Peak
10
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
39 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
29 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
25 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
74 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
21 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
13 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on PvE Vanilla?

At their busiest, its recent wipes averaged 10 players. Peak population on the latest wipe came 42 hours after it.

When does PvE Vanilla wipe?

Once a month is all PvE Vanilla wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 20 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and categories

Which Rust Live Stats filters and lists does PvE Vanilla show up in?

These are the Rust Live Stats lists PvE Vanilla fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on PvE Vanilla carry?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which PvE Vanilla publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is PvE Vanilla at the moment?

Live now: 0 players on PvE Vanilla, out of 50 slots. Peak over the past week: 6. Average: 1 players. Between now and 48 hours back, 00:00 UTC drew the most players, 3 on average.

Where does PvE Vanilla sit in the server rankings?

Ranked by seven-day player hours, PvE Vanilla is #2,995, placing it in the top 13% of ranked servers.

Settings and map

What rules does PvE Vanilla enforce, and which settings does it use?

Nothing in the name of PvE Vanilla states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is live on PvE Vanilla?

Size 4,250, seed 598141: that is the procedural map the game generates for PvE Vanilla. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does PvE Vanilla sit geographically?

No region is published by PvE Vanilla. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 164.152.122.143:28015 is its address.

How well does PvE Vanilla perform?

Server fps averaged 74 over the last 48 hours, with a low of 42. Buildings, deployables and everything else in the world added up to a maximum of 109,036 entities. The highest memory usage was 3,472 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is PvE Vanilla on?

The setup on PvE Vanilla is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is PvE Vanilla up now, and how steady is its uptime?

Right now PvE Vanilla is online. The uptime it reports puts the last restart at about 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to PvE Vanilla?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 164.152.122.143:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.