The count
LiveLive coverage · EU
[EU] Market+Economy•Persistent progression•Monthly•1x
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,323, the top 69% of all ranked servers, and #2559 in EU.
- The current map has been up 27d 17h, since Thursday 1 October, 18:03 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Market+Economy•Persistent progression•Monthly•1x
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,323 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 7h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:03 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [EU] Market+Economy•Persistent progression•Monthly•1x?
The average peak across its recent wipes is 2 players. 46 hours after the latest wipe, the crowd reached its peak.
How often does [EU] Market+Economy•Persistent progression•Monthly•1x wipe, and at what times?
Once a month is all [EU] Market+Economy•Persistent progression•Monthly•1x wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 17 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does [EU] Market+Economy•Persistent progression•Monthly•1x show up in?
On Rust Live Stats, [EU] Market+Economy•Persistent progression•Monthly•1x is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
What do the tags listed for [EU] Market+Economy•Persistent progression•Monthly•1x signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): Europe is the browser listing for this server, which [EU] Market+Economy•Persistent progression•Monthly•1x publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is [EU] Market+Economy•Persistent progression•Monthly•1x at the moment?
[EU] Market+Economy•Persistent progression•Monthly•1x is carrying 0 players at the moment, with 100 slots in total. The seven-day average for this server is 0 players.
How does [EU] Market+Economy•Persistent progression•Monthly•1x compare with other Rust servers in the rankings?
[EU] Market+Economy•Persistent progression•Monthly•1x is #2,559 in Europe on the past week's player hours, and #15,323 overall in the top 69% of ranked servers.
Rules and settings
What settings and rules does [EU] Market+Economy•Persistent progression•Monthly•1x run?
Gather rates on [EU] Market+Economy•Persistent progression•Monthly•1x are 1x, as its name states. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [EU] Market+Economy•Persistent progression•Monthly•1x?
Size 4,000, seed 225798380: that is the procedural map the game generates for [EU] Market+Economy•Persistent progression•Monthly•1x. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is [EU] Market+Economy•Persistent progression•Monthly•1x hosted in?
Its EU tag places [EU] Market+Economy•Persistent progression•Monthly•1x in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 164.152.123.226:28035 is its address.
How well does [EU] Market+Economy•Persistent progression•Monthly•1x perform?
The average server fps was 107 over the last 48 hours; the lowest was 60. Entity count reached 94,367: buildings, deployables and the rest of the world. Up to 2,308 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [EU] Market+Economy•Persistent progression•Monthly•1x?
[EU] Market+Economy•Persistent progression•Monthly•1x operates on Windows with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.
Does [EU] Market+Economy•Persistent progression•Monthly•1x stay online, and is it up right now?
At the time of this update, [EU] Market+Economy•Persistent progression•Monthly•1x is live. About 6 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 28 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [EU] Market+Economy•Persistent progression•Monthly•1x?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 164.152.123.226:28035.