The count
LiveLive coverage · Rust server
Revline
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,338, the top 69% of all ranked servers.
- The current map has been up 24d 12h, since Sunday 4 October, 22:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Revline
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,338 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 22:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Revline?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.
When does Revline wipe?
Too few wipes are recorded for Revline to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 24 days 12 hours.
Tags and categories
Where does Revline appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Revline fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE and Hardcore; Server tag: PvE ^p, Modded ^z and Oxide ^o.
What meaning do the tags on Revline carry?
The server browser reads gmhardcore (Game mode): Hardcore, the harsher ruleset, applies here; mp30 (Max players): 30 slots are available; ts0 (Group limit): There are no teams here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Revline publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Revline right now?
0 of Revline's 30 slots are filled right now. Averaged over seven days: 0 players.
How does Revline compare with other Rust servers in the rankings?
Player hours over seven days put Revline at #15,338, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does Revline run?
Nothing in the name of Revline states a gather rate. Group limits are not published. It runs hardcore, The hardest mode Facepunch makes. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Revline?
Revline runs a game-generated procedural map of size 3,500.
Server details
Which region is Revline hosted in?
There is no region from Revline. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 164.152.123.226:28045 is its address.
Is performance on Revline steady?
The average server fps was 109 over the last 48 hours; the lowest was 92. It supported up to 69,820 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,611 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Revline?
Revline operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Revline, and is it online at the moment?
Revline is up and running at this moment. The uptime it reports puts the last restart at about 4 days 17 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 4 October 2026.
Connecting
What is the way to connect to Revline?
Enter client.connect 164.152.123.226:28045 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.