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103,409 players on Rust servers right now 11,892 servers online 3,969 with players on 496 fresh wipes in the last three hours RUST Server 50/70: 0 players on now Updated every five minutes

LiveLive coverage · Rust server · uk1

RUST Server 50/70

Key points

  • 0 of 400 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,289, the top 69% of all ranked servers.
  • The current map has been up 214d 10h, since Sunday 29 March, 09:08 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 400 players

0/ 400players now 0% full
07-day averagepeak –
#15,289ranktop 69%
214d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RUST Server 50/70

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,289 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
312 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
414 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
950 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
46 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
974 / 1000

Quick answers

from the figures on this page

Wipe days

How often does RUST Server 50/70 wipe, and at what times?

Too few wipes are recorded for RUST Server 50/70 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 214 days 10 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does RUST Server 50/70 show up in?

These are the Rust Live Stats lists RUST Server 50/70 fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for RUST Server 50/70 signify?

These are the tags RUST Server 50/70 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2622 (Protocol): You need protocol 2622 on your game to get in; cs146875 (Build): The game build is 146875; ptrak (Networking): The network layer is RakNet, the standard the game uses; $ruk1 (Region code): Region code: uk1. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on RUST Server 50/70 right now?

0 of RUST Server 50/70's 400 slots are filled right now. Across the past week the average was 0 players.

Where does RUST Server 50/70 sit in the server rankings?

On player hours for the past seven days, RUST Server 50/70 sits at #15,289, inside the top 69% of ranked servers.

Settings and map

What settings and rules does RUST Server 50/70 run?

The name RUST Server 50/70 carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on RUST Server 50/70?

RUST Server 50/70 runs a game-generated procedural map: size 3,500, seed 648252. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is RUST Server 50/70 hosted in?

There is no region from RUST Server 50/70, whose region code reads uk1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 164.152.123.227:28055.

Is performance on RUST Server 50/70 steady?

Server fps averaged 102 over the last 48 hours, with a low of 85. It supported up to 71,410 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,623 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on RUST Server 50/70?

Rust network protocol 2622 and build 146875 on Windows is what RUST Server 50/70 runs. To join, your game must use the same protocol; Steam handles the update for you.

Is RUST Server 50/70 up now, and how steady is its uptime?

Right now RUST Server 50/70 is online. The uptime it reports puts the last restart at about 24 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto RUST Server 50/70?

Enter client.connect 164.152.123.227:28055 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp400
Max players Slots: 400.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2622
Protocol You need protocol 2622 on your game to get in.
cs146875
Build The game build is 146875.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$ruk1
Region code Region code: uk1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.