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37,278 players on Rust servers right now 11,624 servers online 2,941 with players on 101 fresh wipes in the last three hours Local Recording Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Recording Server

Offline Local Recording Server is not on the server list right now. The figures below are from when it was last seen, 3h ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,740, the top 57% of all ranked servers.
  • The current map has been up 6h, since Tuesday 27 October, 23:53 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak 1
#12,740ranktop 57%
6h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Recording Server

Players

AveragePeakWipe
00.250.50.75123:0000:0001:0002:0003:00Wiped Tue 27 Oct, 23:53 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,740 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
299 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
184 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
95 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
24 / 100

Quick answers

from the figures on this page

Wipe days

When does Local Recording Server wipe?

Local Recording Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 6 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local Recording Server show up in?

These are the Rust Live Stats lists Local Recording Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

What meaning do the tags on Local Recording Server carry?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Local Recording Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Local Recording Server right now?

Local Recording Server is not online at the moment, having last been seen 3 hours ago. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 00:00 UTC, at 1 players on average.

What position does Local Recording Server hold among Rust servers?

Player hours over seven days put Local Recording Server at #12,740, in the top 57% of all ranked servers.

Map and rules

Which settings and rules are in force on Local Recording Server?

No gather rate appears in the name Local Recording Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on Local Recording Server?

The map on Local Recording Server is procedural, made by the game itself.

Server facts

What location is Local Recording Server in?

There is no region from Local Recording Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 165.204.78.2:28015.

What version of Rust is running on Local Recording Server?

The setup on Local Recording Server is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is Local Recording Server up now, and how steady is its uptime?

At the time of this update, Local Recording Server is down, last seen 3 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. On 13 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Local Recording Server?

Enter client.connect 165.204.78.2:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.