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102,404 players on Rust servers right now 11,908 servers online 3,970 with players on 409 fresh wipes in the last three hours Test: 0 players on now Updated every five minutes

LiveLive coverage · EU

Test

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,489, the top 25% of all ranked servers, and #1794 in EU.
  • It resets its world every few hours: 14 new worlds this week, none of them a wipe.
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weekly wipes vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#5,489ranktop 25% · #1794 in EU
resetsno wipes14 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Test

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,489 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

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Players before
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New world

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New world

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Players before
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New world

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New world

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New world

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Similar servers

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164 / 300
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10
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173 / 300
Pickle Rust EU Monthly
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EU Hub 01
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404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
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404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
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Quick answers

from the figures on this page

Wipe schedule

When does Test wipe?

Every few hours Test generates a new world; that is a reset, not a wipe, and no wipe schedule exists.

Tags and filters

Which Rust Live Stats filters and lists does Test show up in?

The Rust Live Stats lists that include Test are EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What do the tags listed for Test signify?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): The server browser places this server under Europe, which Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Test?

Live now: 0 players on Test, out of 100 slots. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 07:00 UTC, at 2 players on average.

Where does Test sit in the server rankings?

Europe places Test at #1,794; overall it is #5,489, inside the top 25% of ranked servers, by seven-day player hours.

Settings and map

What rules does Test enforce, and which settings does it use?

Nothing in the name of Test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is in use on Test?

Test runs a game-generated procedural map: size 3,000, seed 123456789. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does Test sit geographically?

The EU tag on Test lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 166.1.144.212:25066.

What is performance like on Test?

It never went below 99 server fps in the last 48 hours, averaging 189. Entity count reached 67,158: buildings, deployables and the rest of the world. The highest memory usage was 2,704 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Test?

Test operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Test up now, and how steady is its uptime?

Test is up and running at this moment. The uptime it reports puts the last restart at about 13 minutes ago. 96 of 168 hours were online in the last 7 full days, giving 57% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Test?

Enter client.connect 166.1.144.212:25066 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players The slot count is 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.