The count
Live coverage · Rust server
HapticSpike
Offline HapticSpike is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,858, the top 72% of all ranked servers.
- The current map has been up 17d 3h, since Saturday 10 October, 22:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on HapticSpike
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,858 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does HapticSpike wipe, and at what times?
HapticSpike's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 3 hours have passed since this world was generated.
Tags and filters
Where does HapticSpike appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists HapticSpike fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on HapticSpike carry?
These are the tags HapticSpike makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on HapticSpike right now?
Last seen 17 days 2 hours ago, HapticSpike is offline right now.
What position does HapticSpike hold among Rust servers?
Player hours over seven days put HapticSpike at #15,858, in the top 72% of all ranked servers.
Settings and map
Which settings and rules are in force on HapticSpike?
The name HapticSpike carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for HapticSpike?
The map on HapticSpike is procedural, made by the game itself.
About the server
Where does HapticSpike sit geographically?
Nothing on HapticSpike states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 167.114.157.40:28015.
What Rust version is HapticSpike on?
The setup on HapticSpike is Rust network protocol 2634 and build 167398 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is HapticSpike, and is it online at the moment?
As of now, HapticSpike is offline; the last sighting was 17 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 10 October 2026.
Getting on
What steps connect you to HapticSpike?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 167.114.157.40:28015.