The count
Live coverage · Rust server
_mod_retest_rust_oxide_f7fef6ba
Offline _mod_retest_rust_oxide_f7fef6ba is not on the server list right now. The figures below are from when it was last seen, 19h ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,344, the top 69% of all ranked servers.
- The current map has been up 19h, since Wednesday 28 October, 20:39 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on _mod_retest_rust_oxide_f7fef6ba
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,344 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 3h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 20:39 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 21 October 2026, 01:14 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on _mod_retest_rust_oxide_f7fef6ba?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
How often does _mod_retest_rust_oxide_f7fef6ba wipe, and at what times?
Once a month is all _mod_retest_rust_oxide_f7fef6ba wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 19 hours have passed since this world was generated. Its tags give wipes as monthly.
Tags and categories
Where does _mod_retest_rust_oxide_f7fef6ba appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists _mod_retest_rust_oxide_f7fef6ba fits: Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours it appears on the server list.
How should you read the tags on _mod_retest_rust_oxide_f7fef6ba?
These are the tags _mod_retest_rust_oxide_f7fef6ba makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on _mod_retest_rust_oxide_f7fef6ba right now?
_mod_retest_rust_oxide_f7fef6ba is not online at the moment, having last been seen 19 hours ago. Averaged over seven days: 0 players.
What position does _mod_retest_rust_oxide_f7fef6ba hold among Rust servers?
Player hours over seven days put _mod_retest_rust_oxide_f7fef6ba at #15,344, in the top 69% of all ranked servers.
Settings and map
What rules does _mod_retest_rust_oxide_f7fef6ba enforce, and which settings does it use?
No gather rate appears in the name _mod_retest_rust_oxide_f7fef6ba. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is in use on _mod_retest_rust_oxide_f7fef6ba?
A procedural map, generated by the game, runs on _mod_retest_rust_oxide_f7fef6ba.
Server facts
What location is _mod_retest_rust_oxide_f7fef6ba in?
No region is published by _mod_retest_rust_oxide_f7fef6ba. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 167.114.157.40:41058 is its address.
What version of Rust is running on _mod_retest_rust_oxide_f7fef6ba?
The setup on _mod_retest_rust_oxide_f7fef6ba is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does _mod_retest_rust_oxide_f7fef6ba stay online, and is it up right now?
As of now, _mod_retest_rust_oxide_f7fef6ba is offline; the last sighting was 19 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 13 October 2026.
Getting on
What steps connect you to _mod_retest_rust_oxide_f7fef6ba?
Enter client.connect 167.114.157.40:41058 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.