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93,847 players on Rust servers right now 11,851 servers online 3,878 with players on 391 fresh wipes in the last three hours _mod_retest_rust_oxide_f7fef6ba: 0 players (offline) Updated every five minutes

Live coverage · Rust server

_mod_retest_rust_oxide_f7fef6ba

Offline _mod_retest_rust_oxide_f7fef6ba is not on the server list right now. The figures below are from when it was last seen, 19h ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers.
  • The current map has been up 19h, since Wednesday 28 October, 20:39 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
Join
monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,344ranktop 69%
19h agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

Players on _mod_retest_rust_oxide_f7fef6ba

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 3h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

7.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 3h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
7.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 68 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on _mod_retest_rust_oxide_f7fef6ba?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does _mod_retest_rust_oxide_f7fef6ba wipe, and at what times?

Once a month is all _mod_retest_rust_oxide_f7fef6ba wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 19 hours have passed since this world was generated. Its tags give wipes as monthly.

Tags and categories

Where does _mod_retest_rust_oxide_f7fef6ba appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists _mod_retest_rust_oxide_f7fef6ba fits: Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours it appears on the server list.

How should you read the tags on _mod_retest_rust_oxide_f7fef6ba?

These are the tags _mod_retest_rust_oxide_f7fef6ba makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on _mod_retest_rust_oxide_f7fef6ba right now?

_mod_retest_rust_oxide_f7fef6ba is not online at the moment, having last been seen 19 hours ago. Averaged over seven days: 0 players.

What position does _mod_retest_rust_oxide_f7fef6ba hold among Rust servers?

Player hours over seven days put _mod_retest_rust_oxide_f7fef6ba at #15,344, in the top 69% of all ranked servers.

Settings and map

What rules does _mod_retest_rust_oxide_f7fef6ba enforce, and which settings does it use?

No gather rate appears in the name _mod_retest_rust_oxide_f7fef6ba. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is in use on _mod_retest_rust_oxide_f7fef6ba?

A procedural map, generated by the game, runs on _mod_retest_rust_oxide_f7fef6ba.

Server facts

What location is _mod_retest_rust_oxide_f7fef6ba in?

No region is published by _mod_retest_rust_oxide_f7fef6ba. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 167.114.157.40:41058 is its address.

What version of Rust is running on _mod_retest_rust_oxide_f7fef6ba?

The setup on _mod_retest_rust_oxide_f7fef6ba is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does _mod_retest_rust_oxide_f7fef6ba stay online, and is it up right now?

As of now, _mod_retest_rust_oxide_f7fef6ba is offline; the last sighting was 19 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 13 October 2026.

Getting on

What steps connect you to _mod_retest_rust_oxide_f7fef6ba?

Enter client.connect 167.114.157.40:41058 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.