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44,769 players on Rust servers right now 11,658 servers online 3,058 with players on 104 fresh wipes in the last three hours Jonathan Map Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Jonathan Map Test

Offline Jonathan Map Test is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,963, the top 71% of all ranked servers.
  • The current map has been up 39d 13h, since Friday 18 September, 12:31 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,963ranktop 71%
39d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Jonathan Map Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,963 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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【炮炮PVE启蒙】纯净|特色|突袭|技能
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Jonathan Map Test?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

How often does Jonathan Map Test wipe, and at what times?

The record holds too few of Jonathan Map Test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 39 days 13 hours.

Lists and tags

Where does Jonathan Map Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Jonathan Map Test are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Jonathan Map Test?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Jonathan Map Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Jonathan Map Test right now?

Jonathan Map Test reads offline at the moment; the last sighting was 22 days 5 hours ago.

Where does Jonathan Map Test sit in the server rankings?

Ranked by seven-day player hours, Jonathan Map Test is #15,963, placing it in the top 71% of ranked servers.

Settings and map

What settings and rules does Jonathan Map Test run?

No gather rate appears in the name Jonathan Map Test. Eight players per group, which is the game's default. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Jonathan Map Test?

The map on Jonathan Map Test is procedural, made by the game itself.

Server facts

What location is Jonathan Map Test in?

There is no region from Jonathan Map Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 167.160.86.120:28015 is its address.

What Rust version is Jonathan Map Test on?

Jonathan Map Test operates on Linux with Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Jonathan Map Test up now, and how steady is its uptime?

At the time of this update, Jonathan Map Test is down, last seen 22 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to Jonathan Map Test?

Enter client.connect 167.160.86.120:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.