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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 4 fresh wipes in the last three hours [US|EU] Public Solo/Duo Server: 0 players on now Updated every five minutes

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[US|EU] Public Solo/Duo Server

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 16d 19h, since Monday 12 October, 00:19 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,323ranktop 69%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [US|EU] Public Solo/Duo Server

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 1
Lasted
3.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
21 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
30 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 197 on average
327 / 350
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
8 / 100
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 154 on average
220 / 250
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 144 on average
38 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [US|EU] Public Solo/Duo Server?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

How often does [US|EU] Public Solo/Duo Server wipe, and at what times?

Too few wipes are recorded for [US|EU] Public Solo/Duo Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 16 days 19 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does [US|EU] Public Solo/Duo Server show up in?

On Rust Live Stats, [US|EU] Public Solo/Duo Server is listed under Live Rust community servers and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for [US|EU] Public Solo/Duo Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which [US|EU] Public Solo/Duo Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is [US|EU] Public Solo/Duo Server at the moment?

0 of [US|EU] Public Solo/Duo Server's 50 slots are filled right now. The seven-day average for this server is 0 players.

How does [US|EU] Public Solo/Duo Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, [US|EU] Public Solo/Duo Server is #15,323, placing it in the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on [US|EU] Public Solo/Duo Server?

The name [US|EU] Public Solo/Duo Server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on [US|EU] Public Solo/Duo Server?

Size 2,800, seed 346781: that is the procedural map the game generates for [US|EU] Public Solo/Duo Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Where does [US|EU] Public Solo/Duo Server sit geographically?

The name points to North America even though [US|EU] Public Solo/Duo Server publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 167.160.89.85:28015.

How well does [US|EU] Public Solo/Duo Server perform?

Server fps averaged 111 over the last 48 hours, with a low of 96. Buildings, deployables and everything else in the world added up to a maximum of 40,926 entities. Memory use peaked at 3,154 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is [US|EU] Public Solo/Duo Server on?

Rust network protocol 2634 and build 167398 on Windows is what [US|EU] Public Solo/Duo Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is [US|EU] Public Solo/Duo Server up now, and how steady is its uptime?

Right now [US|EU] Public Solo/Duo Server is online. About 16 days 15 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 8 October 2026.

Connecting

How do you get onto [US|EU] Public Solo/Duo Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 167.160.89.85:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.