The count
Live coverage · Rust server
[US] KILL DEVIL HILLS |RP|PVE|PVP|
Offline [US] KILL DEVIL HILLS |RP|PVE|PVP| is not on the server list right now. The figures below are from when it was last seen, 23h ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #6,911, the top 31% of all ranked servers.
- It resets its world every few hours: 8 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] KILL DEVIL HILLS |RP|PVE|PVP|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,911 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Monday 26 October 2026, 23:57 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Sunday 25 October 2026, 14:13 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Sunday 25 October 2026, 13:58 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Sunday 25 October 2026, 13:06 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Sunday 25 October 2026, 11:56 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Sunday 25 October 2026, 10:35 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Saturday 24 October 2026, 19:44 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Saturday 24 October 2026, 11:54 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Show 12 earlier resets
World reset
New world
Saturday 17 October 2026, 12:19 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world; 1 players at the peak
Saturday 17 October 2026, 11:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 7 days
- Players before
- 1
World reset
New world; 1 players at the peak
Wednesday 14 October 2026, 23:55 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.5 days
- Players before
- 1
World reset
New world
Wednesday 14 October 2026, 17:54 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 1 players at the peak
Wednesday 14 October 2026, 16:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
World reset
New world; 1 players at the peak
Sunday 11 October 2026, 19:29 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
World reset
New world; 2 players at the peak
Wednesday 7 October 2026, 23:38 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 0
World reset
New world; 1 players at the peak
Tuesday 6 October 2026, 11:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
World reset
New world; 1 players at the peak
Monday 5 October 2026, 10:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
World reset
New world; 1 players at the peak
Tuesday 29 September 2026, 11:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 6 days
- Players before
- 0
World reset
New world; 1 players at the peak
Sunday 27 September 2026, 10:59 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 0
World reset
New world
Friday 25 September 2026, 22:08 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does [US] KILL DEVIL HILLS |RP|PVE|PVP| wipe, and at what times?
No wipe schedule applies to [US] KILL DEVIL HILLS |RP|PVE|PVP|: the world is remade every few hours and those resets do not count.
Lists and tags
Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [US] KILL DEVIL HILLS |RP|PVE|PVP| are Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the tags listed for [US] KILL DEVIL HILLS |RP|PVE|PVP| signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^r (Roleplay): Roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which [US] KILL DEVIL HILLS |RP|PVE|PVP| publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on [US] KILL DEVIL HILLS |RP|PVE|PVP| right now?
Last seen 23 hours ago, [US] KILL DEVIL HILLS |RP|PVE|PVP| is offline right now. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 00:00 UTC, at 1 players on average.
What position does [US] KILL DEVIL HILLS |RP|PVE|PVP| hold among Rust servers?
Player hours over seven days put [US] KILL DEVIL HILLS |RP|PVE|PVP| at #6,911, in the top 31% of all ranked servers.
Map and rules
What rules does [US] KILL DEVIL HILLS |RP|PVE|PVP| enforce, and which settings does it use?
The name [US] KILL DEVIL HILLS |RP|PVE|PVP| carries no gather rate. No custom limit is set, so groups hold the default 8 players. roleplay is the mode, with towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
[US] KILL DEVIL HILLS |RP|PVE|PVP| runs a game-generated procedural map: size 4,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server details
Which region is [US] KILL DEVIL HILLS |RP|PVE|PVP| hosted in?
There is no region tag on [US] KILL DEVIL HILLS |RP|PVE|PVP|; its name still points to North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 167.160.93.167:28035 is its address.
How well does [US] KILL DEVIL HILLS |RP|PVE|PVP| perform?
The average server fps was 92 over the last 48 hours; the lowest was 77. Entity count reached 101,378: buildings, deployables and the rest of the world. Up to 2,550 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is [US] KILL DEVIL HILLS |RP|PVE|PVP| on?
[US] KILL DEVIL HILLS |RP|PVE|PVP| operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does [US] KILL DEVIL HILLS |RP|PVE|PVP| stay online, and is it up right now?
[US] KILL DEVIL HILLS |RP|PVE|PVP| is currently offline, with its last appearance 23 hours ago. The uptime it reports puts the last restart at about 10 minutes ago. It was online for 48 of 168 hours in the last 7 full days, or 29% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 167.160.93.167:28035.